GetMaximumSupportedFeatureLevel(FeatureLevel[],Int32) Method
In This Topic
HRESULT ID2D1EffectContext::GetMaximumSupportedFeatureLevel([In, Buffer] const D3D_FEATURE_LEVEL* featureLevels,[In] unsigned int featureLevelsCount,[Out] D3D_FEATURE_LEVEL* maximumSupportedFeatureLevel)
Syntax
'Declaration
Public Overloads Function GetMaximumSupportedFeatureLevel( _
ByVal () As FeatureLevel, _
ByVal As System.Integer _
) As FeatureLevel
public FeatureLevel GetMaximumSupportedFeatureLevel(
FeatureLevel[] ,
System.int
)
Parameters
- featureLevels
- featureLevelsCount
See Also